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**Photography**
**Lantern Slides**
**Personal Projects**
  • Twilight Whiles
  • Finally, Brethren
  • Darkness Visible
  • Distant Lanterns

  • **Musicians**
    **Games Events**
  • Feral Vector (2018)
  • Parallel Worlds (2016)
  • Wild Rumpus (2016)
  • EGX (2016)
  • EGX (2015)
  • EGX (2013)
  • REZZED (2013)
  • [<- back](../../index.html)

    !!! **Photography** Photography practice has played a huge role in my development as an artist, particularly with regards to lighting and composition. In fact my most active photographic period occured while I was mainly specialising as a lighting artist at a studio.

    !!! **Lantern Slides** An experiment in atmospheric 3D photos. Created by projecting the photos onto 3D geometry and affecting them in a game engine with realtime dynamic lighting, visual FX and audio.


    !!! **Personal Projects** I gave up trying to name individual photos a long time ago. I have some themes and ideas under which I tend to group photos and here are some of them. Taken on a range of cameras, including : Canon 350d, Canon 7d, Fuji X100T, Fuji X100F. Some are film photos, these would use either Olympus Trip or an Olympus RC35 on Ilford FP4 film.

    !!! **Twilight Whiles** An increasingly fantastical plunge into a snow and fog-bound city. Transitioning from standard photography to including composited CG elements.
    ![](rpgwhitelock_photo_00027.jpg)![](rpgwhitelock_photo_00019.jpg) ![](rpgwhitelock_photo_00020.jpg)![](rpgwhitelock_photo_00026.jpg) ![](twilightwhiles_2_4.jpg)![](twilightwhiles_2_5.jpg) ![](twilightwhiles_03.jpg)![](twilightwhiles_04.jpg) ![](twilightwhiles_05.jpg)![](twilightwhiles_06.jpg) ![](twilightwhiles_07.jpg)![](twilightwhiles_08.jpg) ![](twilightwhiles_09.jpg)![](twilightwhiles_10.jpg) ![](twilightwhiles_11.jpg)![](twilightwhiles_12.jpg) ![](twilightwhiles_13.jpg)![](twilightwhiles_20_printSmall.jpg) ![](rpgwhitelock_photo_tw_00001.jpg)![](rpgwhitelock_photo_tw_00002.jpg) ![](rpgwhitelock_photo_tw_00003.jpg)![](rpgwhitelock_photo_tw_00004.jpg) ![](rpgwhitelock_photo_tw_00005.jpg)![](rpgwhitelock_photo_tw_00006.jpg)


    !!! **Finally, Brethren**
    ![](FinallyBrethren_ArthursSeat.jpg)![](FinallyBrethren_FountainSpray.jpg) ![](FinallyBrethren_IlluminatedCouple.jpg) ![](FinallyBrethren_SunLitMan.jpg)![](FinallyBrethren_TreeReadingGirl.jpg) ![](FinallyBrethren_TreeSpot.jpg)![](FinallyBrethren_UnderTree.jpg) ![](FinallyBrethren_Vista.jpg)![](FinallyBrethren_Luminox.jpg) ![](FinallyBrethren_WalkingPath.jpg)![](FinallyBrethren_Wanda.jpg) ![](rpgwhitelock_photo_00001.jpg)![](rpgwhitelock_photo_00017.jpg) ![](rpgwhitelock_photo_00002.jpg)![](rpgwhitelock_photo_00004.jpg) ![](rpgwhitelock_photo_00005.jpg)![](rpgwhitelock_photo_00006.jpg) ![](rpgwhitelock_photo_00007.jpg)![](rpgwhitelock_photo_00009.jpg) ![](rpgwhitelock_photo_00014.jpg)![](rpgwhitelock_photo_00018.jpg) ![](rpgwhitelock_photo_00023.jpg)![](rpgwhitelock_photo_00024.jpg) ![](rpgwhitelock_photo_00003.jpg)![](rpgwhitelock_photo_00025.jpg) ![](rpgwhitelock_photo_fb_00001.jpg)![](rpgwhitelock_photo_fb_00002.jpg) ![](rpgwhitelock_photo_00021.jpg) ![](rpgwhitelock_photo_00008.jpg) ![](rpgwhitelock_photo_00016.jpg)


    !!! **Darkness Visible**
    ![](darknessvisible2_12.jpg)![](darknessvisible2_13.jpg) ![](darknessvisible2_2.jpg)![](darknessvisible2_3.jpg) ![](darknessvisible2_4.jpg)![](darknessvisible2_5.jpg) ![](darknessvisible2_6.jpg)![](darknessvisible2_7.jpg) ![](darknessvisible2_9.jpg)![](dv1-1.jpg) ![](dv1-10.jpg)![](dv1-11.jpg) ![](dv1-12.jpg)![](dv1-2.jpg) ![](dv1-3.jpg)![](dv1-4.jpg) ![](dv1-5.jpg)![](dv1-6.jpg) ![](dv1-7.jpg)![](dv1-8.jpg) ![](dv1-9.jpg) ![](dv1-13.jpg) ![](darknessvisible2_11.jpg) ![](rpgwhitelock_photo_00015.jpg) ![](rpgwhitelock_photo_00022.jpg)


    !!! **Distant Lanterns**
    ![](FinallyBrethren_Moon&Jupiter.jpg)![](rpgwhitelock_photo_00013.jpg) ![](rpgwhitelock_photo_00012.jpg) ![](rpgwhitelock_photo_00010.jpg) ![](rpgwhitelock_photo_00011.jpg)


    !!! **Musicians**
    ![](MarinaTunnel_cover_1_2.jpg) ![](AshVerjee-Teknishen.jpg) ![](TrademarkCover.jpg)![](Trademark_inthedark.jpg) ![](TM_group_3standing_lol.jpg) ![](ThePianoComposer_old.jpg) ![](seated2.jpg) ![](theegg_theegg_theegg.jpg) ![](djvadim.jpg)![](kamikazeeyes_coverwithouttext.jpg) ![](SaxB&Wnoglow.jpg)![](Ash_colourstare_fullres.jpg) ![](mecca01.jpg)![](mecca02.jpg) ![](mecca03.jpg)![](mecca04.jpg) ![](Trademark_RimLighting1.jpg) ![](tm_gig_cannon.jpg)


    !!! **Games Events** Moving from studio development to indie has presented me with many more opportunities to attend game events and they can become a yearly highlight. Some are incredibly easy to photography, especially if they take place in forests and ravines, while others in exhibition halls are more difficult. But I try to find something interesting to shoot regardless.

    !!! **Feral Vector 2018**
    ![](feralvector2018_E1.jpg) ![](feralvector2018_A1.jpg) ![](feralvector2018_A2.jpg) ![](feralvector2018_A3.jpg) ![](feralvector2018_B4.jpg) ![](feralvector2018_A4.jpg)![](feralvector2018_B1.jpg) ![](feralvector2018_B2.jpg)![](feralvector2018_B5.jpg) ![](feralvector2018_C1.jpg) ![](feralvector2018_C2.jpg) ![](feralvector2018_C3.jpg)![](feralvector2018_C4.jpg) ![](feralvector2018_D1.jpg) ![](feralvector2018_D2.jpg) ![](feralvector2018_D3.jpg)


    !!! **Parallel Worlds @ V&A (2016)**
    ![](20161125-DSCF7247.jpg) ![](20161125-DSCF7255.jpg) ![](20161125-DSCF7257.jpg) ![](20161125-DSCF7266.jpg) ![](20161125-DSCF7268.jpg)![](20161125-DSCF7300.jpg) ![](20161125-DSCF7289.jpg)


    !!! **Wild Rumpus (2016)**
    ![](20160917-DSCF6622-2_Instagram.jpg) ![](20160917-DSCF6625_Instagram.jpg) ![](20160917-DSCF6626-2_Instagram.jpg)


    !!! **EGX (2016)**
    ![](20160922-DSCF6664-2_Instagram.jpg) ![](20160922-DSCF6691_Instagram.jpg) ![](20160922-DSCF6669_Instagram.jpg) ![](20160922-DSCF6702_Instagram.jpg) ![](20160922-DSCF6695-2_Instagram.jpg)


    !!! **EGX (2015)**
    ![](egx2015-4745.jpg) ![](egx2015-4755.jpg)![](egx2015-4848.jpg) ![](egx2015-4758.jpg)![](egx2015-4770.jpg) ![](egx2015-4826.jpg) ![](egx2015-4830.jpg) ![](egx2015-4847.jpg) ![](egx2015-4832.jpg)![](egx2015-4851.jpg) ![](egx2015-4846.jpg) ![](egx2015-4852.jpg)


    !!! **EGX (2013)**
    ![](eurogamer2013_rpgwhitelock_01.jpg) ![](eurogamer2013_rpgwhitelock_02.jpg) ![](eurogamer2013_rpgwhitelock_11.jpg)![](eurogamer2013_rpgwhitelock_03.jpg) ![](eurogamer2013_rpgwhitelock_07.jpg) ![](eurogamer2013_rpgwhitelock_08.jpg) ![](eurogamer2013_rpgwhitelock_10.jpg) ![](eurogamer2013_rpgwhitelock_14.jpg)![](eurogamer2013_rpgwhitelock_12.jpg) ![](eurogamer2013_rpgwhitelock_13.jpg)


    !!! **REZZED (2013)**
    ![](rezzed-1.jpg) ![](rezzed-2.jpg)![](rezzed-7.jpg) ![](rezzed-3.jpg) ![](rezzed-4.jpg) ![](rezzed-5.jpg) ![](rezzed-6.jpg) ![](rezzed-8.jpg)
    !!! **Photography** [<- back](../../index.html)